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GM Sniper II (TC)

Delusion-MS #066: 

Click here for details on how it was designed 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
RGM-79SP GM Sniper II Titans Colors

Source: 
Mobile Suit Gundam 0080: War in the Pocket
Anaheim Laboratory Log
Anaheim Laboratory Log, Gundam wiki: RGM-79SP GM Sniper II, Gundam: Battle Operation 2 Wiki: GM Sniper II, Zero-Shiki, Bayonet Beam Rifle, 75mm Sniper Rifle, Beam Saber (Late Model). We referred from the article. 

Machine Concept: 
This machine is a GM Sniper II that specializes in sniper attack capabilities. The name TC is an abbreviation for Titans Colors. It has a weak point with a long attack interval, but has a beam rifle that can shoot virtually unlimitedly, and its role is to put the enemy team under control by shooting from a medium range.

In addition, the melee combat ability has a low attack power, but the melee attack priority is LV2, and it has combo skills and evasion skills. Therefore, the self-defense ability is high.

Although it is not a high-attack classification in the support type, the partial destruction ability of the machine is in the high class. The goal is to mass-produce incapacitated enemy units, benefiting from rifle performance and High-Precision Shooting Support System skills.

The initial level of this machine is designed with a cost of 500. As a result, it is more mobile than the base GM Sniper II. Other than that, the performance is the same as the level 3 equivalent of the base machine, and there remains anxiety in terms of defense.

Equipped Weapons: 
L-9 Type Beam Rifle
Beam Saber (Late Model)
Hand Grenade E (Enhanced)
Commando Shield

Skill: 
Emergency Evasion System: LV1
High Performance Radar: LV3
High Performance Scope: LV3
Observational Data Link
Frontline Support System: LV2
Personnel Radar: LV3
Leg Shock Absorber: LV2
Quick Boost: LV2 
High-performance Aerospace Gimbal
High Performance Balancer
Melee Combo Controller: LV1
High-Spec AMBAC 
High-Precision Shooting Support System

Unit Type: Support
Environment Usage: Space, Ground
Environment Specialization: Space
Melee Priority: 2

L-9 Type Beam Rifle [M-Weapon #027]
Gundam wiki: RGM-79SP GM Sniper II, Gundam: Battle Operation 2 Wiki: Bayonet Beam Rifle, Guncannon Beam Rifle. We referred from the article. 
Weapon type: 
Main Weapon, Beam, Sniper Rifle, Charge Beam
Hit Effect: 
Stun, Penetration effect

Description: 
This weapon is a beam rifle based on the Guncannon Beam Rifle. The loading method for this weapon is the e-cap format, with only one bullet per cartridge. The range of non-charged shooting attacks is as long as 600m.

The power is 2000. The effects when hitting a bullet are the effect of penetrating the machine, the effect of increasing the damage correction to the shield, the effect of increasing the damage correction to various parts, and the effect of immediately disturbing the balance of the machine (stun).

This weapon is capable of focused shooting and increases its power by 1.3 times (2600). Focusing completion time is 2 seconds. The range will be extended to 750m.

This weapon immediately transitions to reload time when fired, completing reload in approximately 8 seconds. This is a weapon with a real cool time of 8 seconds and an unlimited number of bullets.

High-Precision Shooting Support System [D-Skill #012]
Skill category: 
Offense  Skill, Specialized Attack
Description: 
Inflicts 50% of the damage of the shooting attack as additional damage to each part (head / foot / back) as part damage.

Suppose your shooting attack hits an enemy unit. The HP damage of the enemy unit was 1000. This skill deals an additional 500 damage to the head, back, and legs.
If you damage the part directly, the damage to the part will be the largest, but this skill works so that the destruction will proceed no matter where you hit.
 
Since the HP of the head of many units is set low, it can be said that it is a skill that makes it easy to destroy the head. Since this skill is also effective with machine guns and grenades, the amount of additional damage has been reduced. However, it is unpredictable how powerful it will be.

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