Delusion-MS #066: GM Sniper II [TC]

Delusion-MS #066: RGM-79SP GM Sniper II [TC]

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: GM Sniper II Titans Colors

Source: Anaheim Laboratory Log / 0080 War in the Pocket

Machine Concept

A high-tier sniper MS optimized for 500-cost operations. While it maintains the balanced self-defense of the base model, it focuses on long-range incapacitation through specialized electronic optics and a unique beam rifle.

Tactical Focus: Strategic limb/head destruction. Using its High-Precision Shooting Support System, it can neutralize enemy movement and observation capabilities regardless of the impact point.

Machine Specs

Initial Cost 500 (Enhanced Mobility)
Part Damage High-Class Incapacitation Ability
Melee Priority 2 (Equipped with Emergency Evasion)

Equipped Weapons

  • L-9 Type Beam Rifle (Pierce)
  • Beam Saber (Late Model)
  • Hand Grenade E (Enhanced)
  • Commando Shield

Key Skills

  • Emergency Evasion LV1
  • High-Precision Shooting Support
  • High Performance Radar/Scope LV3
  • Observational Data Link

L-9 Type Beam Rifle [M-Weapon #027]
A single-shot e-cap rifle with a 600m–750m range. It reloads in 8 seconds after every shot, effectively trading fire rate for Penetration and massive part damage. Focus fire increases power to 2600.


High-Precision Shooting Support [D-Skill #012]
Passively adds 50% of dealt damage as extra part damage to Head, Legs, and Back simultaneously. A single well-placed shot can cripple multiple functions of an enemy unit.

Unit Type: Support Specialty: Part Destruction Melee Priority: 2